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smooth-cursor.tsx
Views: 2 | Author: biisal
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 | 'use client'; import { FC, useEffect, useRef } from 'react'; import { motion, useSpring } from 'motion/react'; interface Position { x: number; y: number; } export interface SmoothCursorProps { cursor?: React.ReactNode; springConfig?: { damping: number; stiffness: number; mass: number; restDelta: number; }; } const DefaultCursorSVG: FC = () => { return ( <svg xmlns="http://www.w3.org/2000/svg" width={50} height={54} viewBox="0 0 50 54" fill="none" style={{ scale: 0.5 }} > <g filter="url(#filter0_d_91_7928)"> <path d="M42.6817 41.1495L27.5103 6.79925C26.7269 5.02557 24.2082 5.02558 23.3927 6.79925L7.59814 41.1495C6.75833 42.9759 8.52712 44.8902 10.4125 44.1954L24.3757 39.0496C24.8829 38.8627 25.4385 38.8627 25.9422 39.0496L39.8121 44.1954C41.6849 44.8902 43.4884 42.9759 42.6817 41.1495Z" fill="black" /> <path d="M43.7146 40.6933L28.5431 6.34306C27.3556 3.65428 23.5772 3.69516 22.3668 6.32755L6.57226 40.6778C5.3134 43.4156 7.97238 46.298 10.803 45.2549L24.7662 40.109C25.0221 40.0147 25.2999 40.0156 25.5494 40.1082L39.4193 45.254C42.2261 46.2953 44.9254 43.4347 43.7146 40.6933Z" stroke="white" strokeWidth={2.25825} /> </g> <defs> <filter id="filter0_d_91_7928" x={0.602397} y={0.952444} width={49.0584} height={52.428} filterUnits="userSpaceOnUse" colorInterpolationFilters="sRGB" > <feFlood floodOpacity={0} result="BackgroundImageFix" /> <feColorMatrix in="SourceAlpha" type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0" result="hardAlpha" /> <feOffset dy={2.25825} /> <feGaussianBlur stdDeviation={2.25825} /> <feComposite in2="hardAlpha" operator="out" /> <feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.08 0" /> <feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_91_7928" /> <feBlend mode="normal" in="SourceGraphic" in2="effect1_dropShadow_91_7928" result="shape" /> </filter> </defs> </svg> ); }; export function SmoothCursor({ cursor = <DefaultCursorSVG />, springConfig = { damping: 45, stiffness: 400, mass: 1, restDelta: 0.001, }, }: SmoothCursorProps) { const lastMousePos = useRef<Position>({ x: 0, y: 0 }); const velocity = useRef<Position>({ x: 0, y: 0 }); const lastUpdateTime = useRef(Date.now()); const previousAngle = useRef(0); const accumulatedRotation = useRef(0); const cursorX = useSpring(0, springConfig); const cursorY = useSpring(0, springConfig); const rotation = useSpring(0, { ...springConfig, damping: 60, stiffness: 300, }); const scale = useSpring(1, { ...springConfig, stiffness: 500, damping: 35, }); useEffect(() => { const updateVelocity = (currentPos: Position) => { const currentTime = Date.now(); const deltaTime = currentTime - lastUpdateTime.current; if (deltaTime > 0) { velocity.current = { x: (currentPos.x - lastMousePos.current.x) / deltaTime, y: (currentPos.y - lastMousePos.current.y) / deltaTime, }; } lastUpdateTime.current = currentTime; lastMousePos.current = currentPos; }; const smoothMouseMove = (e: MouseEvent) => { const currentPos = { x: e.clientX, y: e.clientY }; updateVelocity(currentPos); const speed = Math.sqrt( Math.pow(velocity.current.x, 2) + Math.pow(velocity.current.y, 2), ); cursorX.set(currentPos.x); cursorY.set(currentPos.y); if (speed > 0.1) { const currentAngle = Math.atan2(velocity.current.y, velocity.current.x) * (180 / Math.PI) + 90; let angleDiff = currentAngle - previousAngle.current; if (angleDiff > 180) angleDiff -= 360; if (angleDiff < -180) angleDiff += 360; accumulatedRotation.current += angleDiff; rotation.set(accumulatedRotation.current); previousAngle.current = currentAngle; scale.set(0.95); const timeout = setTimeout(() => { scale.set(1); }, 150); return () => clearTimeout(timeout); } }; let rafId: number; const throttledMouseMove = (e: MouseEvent) => { if (rafId) return; rafId = requestAnimationFrame(() => { smoothMouseMove(e); rafId = 0; }); }; document.body.style.cursor = 'none'; window.addEventListener('mousemove', throttledMouseMove); return () => { window.removeEventListener('mousemove', throttledMouseMove); document.body.style.cursor = 'auto'; if (rafId) cancelAnimationFrame(rafId); }; }, [cursorX, cursorY, rotation, scale]); return ( <motion.div style={{ position: 'fixed', left: cursorX, top: cursorY, translateX: '-50%', translateY: '-50%', rotate: rotation, scale: scale, zIndex: 100, pointerEvents: 'none', willChange: 'transform', }} initial={{ scale: 0 }} animate={{ scale: 1 }} transition={{ type: 'spring', stiffness: 400, damping: 30, }} > {cursor} </motion.div> ); } |