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files of /cody/PrakharDoneria/Tic-Tac-Toe-Flutter/windows/runner/
cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change
// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_
#include "flutter_window.h"
#include <optional>
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow
#include <optional>
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow
#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_v
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_v
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"
#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and
#include "win32_window.h"
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {