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LeetCode - Design Parking System - Go
Views: 299 | Author: abh
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | type ParkingSystem struct { big int medium int small int } func Constructor(big int, medium int, small int) ParkingSystem { var ps ParkingSystem ps.big = big ps.medium = medium ps.small = small return ps } func (this *ParkingSystem) AddCar(carType int) bool { switch carType { case 1: if this.big > 0 { this.big-- return true } case 2: if this.medium > 0 { this.medium-- return true } case 3: if this.small > 0 { this.small-- return true } default: return false } return false } /** * Your ParkingSystem object will be instantiated and called as such: * obj := Constructor(big, medium, small); * param_1 := obj.AddCar(carType); */ |